| 1 | /* |
| 2 | * Copyright (C) 2010 Google Inc. All Rights Reserved. |
| 3 | * Copyright (C) 2017 Apple Inc. All rights reserved. |
| 4 | * |
| 5 | * Redistribution and use in source and binary forms, with or without |
| 6 | * modification, are permitted provided that the following conditions |
| 7 | * are met: |
| 8 | * 1. Redistributions of source code must retain the above copyright |
| 9 | * notice, this list of conditions and the following disclaimer. |
| 10 | * 2. Redistributions in binary form must reproduce the above copyright |
| 11 | * notice, this list of conditions and the following disclaimer in the |
| 12 | * documentation and/or other materials provided with the distribution. |
| 13 | * |
| 14 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| 15 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 16 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 17 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| 18 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| 19 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 20 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| 21 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| 22 | * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 23 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 24 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 25 | * |
| 26 | */ |
| 27 | |
| 28 | #pragma once |
| 29 | |
| 30 | #include "Node.h" |
| 31 | |
| 32 | namespace WebCore { |
| 33 | |
| 34 | class TouchList; |
| 35 | |
| 36 | class EventContext { |
| 37 | WTF_MAKE_FAST_ALLOCATED; |
| 38 | public: |
| 39 | using EventInvokePhase = EventTarget::EventInvokePhase; |
| 40 | |
| 41 | EventContext(Node*, EventTarget* currentTarget, EventTarget*, int closedShadowDepth); |
| 42 | virtual ~EventContext(); |
| 43 | |
| 44 | Node* node() const { return m_node.get(); } |
| 45 | EventTarget* currentTarget() const { return m_currentTarget.get(); } |
| 46 | EventTarget* target() const { return m_target.get(); } |
| 47 | int closedShadowDepth() const { return m_closedShadowDepth; } |
| 48 | |
| 49 | virtual void handleLocalEvents(Event&, EventInvokePhase) const; |
| 50 | |
| 51 | virtual bool isMouseOrFocusEventContext() const; |
| 52 | virtual bool isTouchEventContext() const; |
| 53 | |
| 54 | protected: |
| 55 | #if !ASSERT_DISABLED |
| 56 | bool isUnreachableNode(EventTarget*) const; |
| 57 | #endif |
| 58 | |
| 59 | RefPtr<Node> m_node; |
| 60 | RefPtr<EventTarget> m_currentTarget; |
| 61 | RefPtr<EventTarget> m_target; |
| 62 | int m_closedShadowDepth { 0 }; |
| 63 | }; |
| 64 | |
| 65 | class MouseOrFocusEventContext final : public EventContext { |
| 66 | public: |
| 67 | MouseOrFocusEventContext(Node&, EventTarget* currentTarget, EventTarget*, int closedShadowDepth); |
| 68 | virtual ~MouseOrFocusEventContext(); |
| 69 | |
| 70 | Node* relatedTarget() const { return m_relatedTarget.get(); } |
| 71 | void setRelatedTarget(Node*); |
| 72 | |
| 73 | private: |
| 74 | void handleLocalEvents(Event&, EventInvokePhase) const final; |
| 75 | bool isMouseOrFocusEventContext() const final; |
| 76 | |
| 77 | RefPtr<Node> m_relatedTarget; |
| 78 | }; |
| 79 | |
| 80 | #if ENABLE(TOUCH_EVENTS) |
| 81 | |
| 82 | class TouchEventContext final : public EventContext { |
| 83 | public: |
| 84 | TouchEventContext(Node&, EventTarget* currentTarget, EventTarget*, int closedShadowDepth); |
| 85 | virtual ~TouchEventContext(); |
| 86 | |
| 87 | enum TouchListType { Touches, TargetTouches, ChangedTouches }; |
| 88 | TouchList& touchList(TouchListType); |
| 89 | |
| 90 | private: |
| 91 | void handleLocalEvents(Event&, EventInvokePhase) const final; |
| 92 | bool isTouchEventContext() const final; |
| 93 | |
| 94 | void checkReachability(const Ref<TouchList>&) const; |
| 95 | |
| 96 | Ref<TouchList> m_touches; |
| 97 | Ref<TouchList> m_targetTouches; |
| 98 | Ref<TouchList> m_changedTouches; |
| 99 | }; |
| 100 | |
| 101 | #endif // ENABLE(TOUCH_EVENTS) |
| 102 | |
| 103 | #if !ASSERT_DISABLED |
| 104 | |
| 105 | inline bool EventContext::isUnreachableNode(EventTarget* target) const |
| 106 | { |
| 107 | // FIXME: Checks also for SVG elements. |
| 108 | return is<Node>(target) && !downcast<Node>(*target).isSVGElement() && m_node->isClosedShadowHidden(downcast<Node>(*target)); |
| 109 | } |
| 110 | |
| 111 | #endif |
| 112 | |
| 113 | inline void MouseOrFocusEventContext::setRelatedTarget(Node* relatedTarget) |
| 114 | { |
| 115 | ASSERT(!isUnreachableNode(relatedTarget)); |
| 116 | m_relatedTarget = relatedTarget; |
| 117 | } |
| 118 | |
| 119 | #if ENABLE(TOUCH_EVENTS) |
| 120 | |
| 121 | inline TouchList& TouchEventContext::touchList(TouchListType type) |
| 122 | { |
| 123 | switch (type) { |
| 124 | case Touches: |
| 125 | return m_touches.get(); |
| 126 | case TargetTouches: |
| 127 | return m_targetTouches.get(); |
| 128 | case ChangedTouches: |
| 129 | return m_changedTouches.get(); |
| 130 | } |
| 131 | ASSERT_NOT_REACHED(); |
| 132 | return m_touches.get(); |
| 133 | } |
| 134 | |
| 135 | #endif |
| 136 | |
| 137 | #if ENABLE(TOUCH_EVENTS) && ASSERT_DISABLED |
| 138 | |
| 139 | inline void TouchEventContext::checkReachability(const Ref<TouchList>&) const |
| 140 | { |
| 141 | } |
| 142 | |
| 143 | #endif |
| 144 | |
| 145 | } // namespace WebCore |
| 146 | |
| 147 | SPECIALIZE_TYPE_TRAITS_BEGIN(WebCore::MouseOrFocusEventContext) |
| 148 | static bool isType(const WebCore::EventContext& context) { return context.isMouseOrFocusEventContext(); } |
| 149 | SPECIALIZE_TYPE_TRAITS_END() |
| 150 | |
| 151 | #if ENABLE(TOUCH_EVENTS) |
| 152 | SPECIALIZE_TYPE_TRAITS_BEGIN(WebCore::TouchEventContext) |
| 153 | static bool isType(const WebCore::EventContext& context) { return context.isTouchEventContext(); } |
| 154 | SPECIALIZE_TYPE_TRAITS_END() |
| 155 | #endif |
| 156 | |