| 1 | /* |
| 2 | * Copyright (C) 2017-2018 Igalia S.L. All rights reserved. |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions |
| 6 | * are met: |
| 7 | * 1. Redistributions of source code must retain the above copyright |
| 8 | * notice, this list of conditions and the following disclaimer. |
| 9 | * 2. Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * |
| 13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| 14 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| 15 | * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| 17 | * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| 18 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| 19 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| 20 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| 21 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| 22 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| 23 | * THE POSSIBILITY OF SUCH DAMAGE. |
| 24 | */ |
| 25 | |
| 26 | #pragma once |
| 27 | |
| 28 | #include "ActiveDOMObject.h" |
| 29 | #include "EventTarget.h" |
| 30 | #include "JSDOMPromiseDeferred.h" |
| 31 | #include "VREye.h" |
| 32 | #include "VRLayerInit.h" |
| 33 | #include "VRPlatformDisplayClient.h" |
| 34 | #include <wtf/RefCounted.h> |
| 35 | |
| 36 | namespace WebCore { |
| 37 | |
| 38 | enum ExceptionCode; |
| 39 | class RequestAnimationFrameCallback; |
| 40 | class ScriptedAnimationController; |
| 41 | class VRDisplayCapabilities; |
| 42 | class VREyeParameters; |
| 43 | class VRFrameData; |
| 44 | class VRPlatformDisplay; |
| 45 | class VRPose; |
| 46 | class VRStageParameters; |
| 47 | |
| 48 | class VRDisplay final : public RefCounted<VRDisplay>, public VRPlatformDisplayClient, public EventTargetWithInlineData, public ActiveDOMObject { |
| 49 | WTF_MAKE_ISO_ALLOCATED(VRDisplay); |
| 50 | public: |
| 51 | static Ref<VRDisplay> create(ScriptExecutionContext&, WeakPtr<VRPlatformDisplay>&&); |
| 52 | |
| 53 | virtual ~VRDisplay(); |
| 54 | |
| 55 | using RefCounted<VRDisplay>::ref; |
| 56 | using RefCounted<VRDisplay>::deref; |
| 57 | |
| 58 | bool isConnected() const; |
| 59 | bool isPresenting() const { return !!m_presentingLayer; }; |
| 60 | |
| 61 | const VRDisplayCapabilities& capabilities() const; |
| 62 | RefPtr<VRStageParameters> stageParameters() const; |
| 63 | |
| 64 | const VREyeParameters& getEyeParameters(VREye) const; |
| 65 | |
| 66 | const String& displayName() const { return m_displayName; } |
| 67 | uint32_t displayId() const { return m_displayId; } |
| 68 | |
| 69 | bool getFrameData(VRFrameData&) const; |
| 70 | |
| 71 | Ref<VRPose> getPose() const; |
| 72 | void resetPose(); |
| 73 | |
| 74 | double depthNear() const { return m_depthNear; } |
| 75 | void setDepthNear(double depthNear) { m_depthNear = depthNear; } |
| 76 | double depthFar() const { return m_depthFar; } |
| 77 | void setDepthFar(double depthFar) { m_depthFar = depthFar; } |
| 78 | |
| 79 | uint32_t requestAnimationFrame(Ref<RequestAnimationFrameCallback>&&); |
| 80 | void cancelAnimationFrame(uint32_t); |
| 81 | |
| 82 | void requestPresent(const Vector<VRLayerInit>&, Ref<DeferredPromise>&&); |
| 83 | void exitPresent(Ref<DeferredPromise>&&); |
| 84 | |
| 85 | Vector<VRLayerInit> getLayers() const; |
| 86 | |
| 87 | void submitFrame(); |
| 88 | |
| 89 | // VRPlatformDisplayClient |
| 90 | void platformDisplayConnected() override; |
| 91 | void platformDisplayDisconnected() override; |
| 92 | void platformDisplayMounted() override; |
| 93 | void platformDisplayUnmounted() override; |
| 94 | |
| 95 | private: |
| 96 | VRDisplay(ScriptExecutionContext&, WeakPtr<VRPlatformDisplay>&&); |
| 97 | |
| 98 | // EventTarget |
| 99 | EventTargetInterface eventTargetInterface() const override { return VRDisplayEventTargetInterfaceType; } |
| 100 | ScriptExecutionContext* scriptExecutionContext() const override { return ActiveDOMObject::scriptExecutionContext(); } |
| 101 | void refEventTarget() override { ref(); } |
| 102 | void derefEventTarget() override { deref(); } |
| 103 | |
| 104 | // ActiveDOMObject |
| 105 | bool hasPendingActivity() const override; |
| 106 | const char* activeDOMObjectName() const override; |
| 107 | bool canSuspendForDocumentSuspension() const override; |
| 108 | void stop() override; |
| 109 | |
| 110 | void stopPresenting(); |
| 111 | |
| 112 | Document* document() { return downcast<Document>(scriptExecutionContext()); } |
| 113 | |
| 114 | WeakPtr<VRPlatformDisplay> m_display; |
| 115 | |
| 116 | RefPtr<VRDisplayCapabilities> m_capabilities; |
| 117 | // We could likely store just one of the two following ones as the values should be identical |
| 118 | // (except the sign of the eye to head transform offset). |
| 119 | RefPtr<VREyeParameters> m_leftEyeParameters; |
| 120 | RefPtr<VREyeParameters> m_rightEyeParameters; |
| 121 | RefPtr<VRStageParameters> m_stageParameters; |
| 122 | |
| 123 | String m_displayName; |
| 124 | uint32_t m_displayId; |
| 125 | |
| 126 | double m_depthNear { 0.01 }; // Default value from the specs. |
| 127 | double m_depthFar { 10000 }; // Default value from the specs. |
| 128 | |
| 129 | RefPtr<ScriptedAnimationController> m_scriptedAnimationController; |
| 130 | |
| 131 | Optional<VRLayerInit> m_presentingLayer; |
| 132 | }; |
| 133 | |
| 134 | } // namespace WebCore |
| 135 | |