1 | /* |
2 | * Copyright (C) 2019 Apple Inc. All rights reserved. |
3 | * |
4 | * Redistribution and use in source and binary forms, with or without |
5 | * modification, are permitted provided that the following conditions |
6 | * are met: |
7 | * 1. Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. |
9 | * 2. Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. |
12 | * |
13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
14 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
15 | * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
17 | * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
18 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
19 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
20 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
21 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
22 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
23 | * THE POSSIBILITY OF SUCH DAMAGE. |
24 | */ |
25 | |
26 | #include "config.h" |
27 | #include "WebGPUBindGroupDescriptor.h" |
28 | |
29 | #if ENABLE(WEBGPU) |
30 | |
31 | #include "GPUBindGroupDescriptor.h" |
32 | #include "GPUBuffer.h" |
33 | #include "Logging.h" |
34 | #include <wtf/Variant.h> |
35 | |
36 | namespace WebCore { |
37 | |
38 | static bool validateBufferBindingType(const GPUBuffer* buffer, const GPUBindGroupLayoutBinding& binding, const char* const functionName) |
39 | { |
40 | #if LOG_DISABLED |
41 | UNUSED_PARAM(functionName); |
42 | #endif |
43 | |
44 | switch (binding.type) { |
45 | case GPUBindingType::UniformBuffer: |
46 | if (!buffer->isUniform()) { |
47 | LOG(WebGPU, "%s: GPUBuffer resource for binding %u does not have UNIFORM usage!" , functionName, binding.binding); |
48 | return false; |
49 | } |
50 | return true; |
51 | case GPUBindingType::StorageBuffer: |
52 | if (!buffer->isStorage()) { |
53 | LOG(WebGPU, "%s: GPUBuffer resource for binding %u does not have STORAGE usage!" , functionName, binding.binding); |
54 | return false; |
55 | } |
56 | return true; |
57 | default: |
58 | LOG(WebGPU, "%s: Layout binding %u is not a buffer-type resource!" , functionName, binding.binding); |
59 | return false; |
60 | } |
61 | } |
62 | |
63 | Optional<GPUBindGroupDescriptor> WebGPUBindGroupDescriptor::tryCreateGPUBindGroupDescriptor() const |
64 | { |
65 | const char* const functionName = "GPUDevice::createBindGroup()" ; |
66 | |
67 | if (!layout || !layout->bindGroupLayout()) { |
68 | LOG(WebGPU, "%s: Invalid GPUBindGroupLayout!" , functionName); |
69 | return WTF::nullopt; |
70 | } |
71 | |
72 | if (bindings.size() != layout->bindGroupLayout()->bindingsMap().size()) { |
73 | LOG(WebGPU, "%s: Mismatched number of GPUBindGroupLayoutBindings and GPUBindGroupBindings!" , functionName); |
74 | return WTF::nullopt; |
75 | } |
76 | |
77 | auto layoutMap = layout->bindGroupLayout()->bindingsMap(); |
78 | |
79 | Vector<GPUBindGroupBinding> bindGroupBindings; |
80 | bindGroupBindings.reserveCapacity(bindings.size()); |
81 | |
82 | for (const auto& binding : bindings) { |
83 | auto iterator = layoutMap.find(binding.binding); |
84 | if (iterator == layoutMap.end()) { |
85 | LOG(WebGPU, "%s: GPUBindGroupLayoutBinding %u not found in GPUBindGroupLayout!" , functionName, binding.binding); |
86 | return WTF::nullopt; |
87 | } |
88 | |
89 | const auto layoutBinding = iterator->value; |
90 | |
91 | auto bindingResourceVisitor = WTF::makeVisitor([](const RefPtr<WebGPUSampler>& sampler) -> Optional<GPUBindingResource> { |
92 | if (!sampler) |
93 | return WTF::nullopt; |
94 | auto gpuSampler = sampler->sampler(); |
95 | if (!gpuSampler) |
96 | return WTF::nullopt; |
97 | |
98 | return static_cast<GPUBindingResource>(makeRef(*gpuSampler)); |
99 | }, [](const RefPtr<WebGPUTextureView>& view) -> Optional<GPUBindingResource> { |
100 | if (!view) |
101 | return WTF::nullopt; |
102 | auto texture = view->texture(); |
103 | if (!texture) |
104 | return WTF::nullopt; |
105 | |
106 | return static_cast<GPUBindingResource>(makeRef(*texture)); |
107 | }, [&layoutBinding, functionName] (WebGPUBufferBinding bufferBinding) -> Optional<GPUBindingResource> { |
108 | if (!bufferBinding.buffer) |
109 | return WTF::nullopt; |
110 | auto buffer = bufferBinding.buffer->buffer(); |
111 | if (!buffer) |
112 | return WTF::nullopt; |
113 | |
114 | if (!validateBufferBindingType(buffer, layoutBinding, functionName)) |
115 | return WTF::nullopt; |
116 | |
117 | return static_cast<GPUBindingResource>(GPUBufferBinding { makeRef(*buffer), bufferBinding.offset, bufferBinding.size }); |
118 | }); |
119 | |
120 | auto bindingResource = WTF::visit(bindingResourceVisitor, binding.resource); |
121 | if (!bindingResource) { |
122 | LOG(WebGPU, "%s: Invalid resource for binding %u!" , functionName, layoutBinding.binding); |
123 | return WTF::nullopt; |
124 | } |
125 | |
126 | bindGroupBindings.uncheckedAppend(GPUBindGroupBinding { binding.binding, WTFMove(bindingResource.value()) }); |
127 | } |
128 | |
129 | return GPUBindGroupDescriptor { makeRef(*layout->bindGroupLayout()), WTFMove(bindGroupBindings) }; |
130 | } |
131 | |
132 | } // namespace WebCore |
133 | |
134 | #endif // ENABLE(WEBGPU) |
135 | |