1 | /* |
2 | * Copyright (C) 2019 Apple Inc. All rights reserved. |
3 | * |
4 | * Redistribution and use in source and binary forms, with or without |
5 | * modification, are permitted provided that the following conditions |
6 | * are met: |
7 | * 1. Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. |
9 | * 2. Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. |
12 | * |
13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
14 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
15 | * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
17 | * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
18 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
19 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
20 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
21 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
22 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
23 | * THE POSSIBILITY OF SUCH DAMAGE. |
24 | */ |
25 | |
26 | #pragma once |
27 | |
28 | #if ENABLE(WEBGPU) |
29 | |
30 | #include "WHLSLPipelineDescriptor.h" |
31 | #include "WHLSLSemanticMatcher.h" |
32 | #include <wtf/Variant.h> |
33 | #include <wtf/text/WTFString.h> |
34 | |
35 | namespace WebCore { |
36 | |
37 | namespace WHLSL { |
38 | |
39 | class Program; |
40 | |
41 | namespace Metal { |
42 | |
43 | struct RenderMetalCode { |
44 | String metalSource; |
45 | String mangledVertexEntryPointName; |
46 | String mangledFragmentEntryPointName; |
47 | }; |
48 | // Can't fail. Any failure checks need to be done earlier, in the backend-agnostic part of the compiler. |
49 | RenderMetalCode generateMetalCode(Program&, MatchedRenderSemantics&& matchedSemantics, Layout&); |
50 | |
51 | struct ComputeMetalCode { |
52 | String metalSource; |
53 | String mangledEntryPointName; |
54 | }; |
55 | // Can't fail. Any failure checks need to be done earlier, in the backend-agnostic part of the compiler. |
56 | ComputeMetalCode generateMetalCode(Program&, MatchedComputeSemantics&& matchedSemantics, Layout&); |
57 | |
58 | } |
59 | |
60 | } |
61 | |
62 | } |
63 | |
64 | #endif |
65 | |