| 1 | /* |
| 2 | * Copyright (C) 2015-2016 Apple Inc. All rights reserved. |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions |
| 6 | * are met: |
| 7 | * 1. Redistributions of source code must retain the above copyright |
| 8 | * notice, this list of conditions and the following disclaimer. |
| 9 | * 2. Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * |
| 13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| 14 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 15 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| 17 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| 18 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 19 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| 20 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| 21 | * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 22 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 23 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 24 | */ |
| 25 | |
| 26 | #pragma once |
| 27 | |
| 28 | #include <wtf/Atomics.h> |
| 29 | #include <wtf/ScopedLambda.h> |
| 30 | #include <wtf/TimeWithDynamicClockType.h> |
| 31 | |
| 32 | namespace WTF { |
| 33 | |
| 34 | class Thread; |
| 35 | |
| 36 | class ParkingLot { |
| 37 | ParkingLot() = delete; |
| 38 | ParkingLot(const ParkingLot&) = delete; |
| 39 | |
| 40 | public: |
| 41 | // ParkingLot will accept any kind of time and convert it internally, but this typedef tells |
| 42 | // you what kind of time ParkingLot would be able to use without conversions. It's sad that |
| 43 | // this is WallTime not MonotonicTime, but that's just how OS wait functions work. However, |
| 44 | // because ParkingLot evaluates whether it should wait by checking if your time has passed |
| 45 | // using whatever clock you used, specifying timeouts in MonotonicTime is semantically better. |
| 46 | // For example, if the user sets his computer's clock back during the time that you wanted to |
| 47 | // wait for one second, and you specified the timeout using the MonotonicTime, then ParkingLot |
| 48 | // will be smart enough to know that your one second has elapsed. |
| 49 | typedef WallTime Time; |
| 50 | |
| 51 | // Parks the thread in a queue associated with the given address, which cannot be null. The |
| 52 | // parking only succeeds if the validation function returns true while the queue lock is held. |
| 53 | // |
| 54 | // If validation returns false, it will unlock the internal parking queue and then it will |
| 55 | // return a null ParkResult (wasUnparked = false, token = 0) without doing anything else. |
| 56 | // |
| 57 | // If validation returns true, it will enqueue the thread, unlock the parking queue lock, call |
| 58 | // the beforeSleep function, and then it will sleep so long as the thread continues to be on the |
| 59 | // queue and the timeout hasn't fired. Finally, this returns wasUnparked = true if we actually |
| 60 | // got unparked or wasUnparked = false if the timeout was hit. When wasUnparked = true, the |
| 61 | // token will contain whatever token was returned from the callback to unparkOne(), or 0 if the |
| 62 | // thread was unparked using unparkAll() or the form of unparkOne() that doesn't take a |
| 63 | // callback. |
| 64 | // |
| 65 | // Note that beforeSleep is called with no locks held, so it's OK to do pretty much anything so |
| 66 | // long as you don't recursively call parkConditionally(). You can call unparkOne()/unparkAll() |
| 67 | // though. It's useful to use beforeSleep() to unlock some mutex in the implementation of |
| 68 | // Condition::wait(). |
| 69 | struct ParkResult { |
| 70 | bool wasUnparked { false }; |
| 71 | intptr_t token { 0 }; |
| 72 | }; |
| 73 | template<typename ValidationFunctor, typename BeforeSleepFunctor> |
| 74 | static ParkResult parkConditionally( |
| 75 | const void* address, |
| 76 | const ValidationFunctor& validation, |
| 77 | const BeforeSleepFunctor& beforeSleep, |
| 78 | const TimeWithDynamicClockType& timeout) |
| 79 | { |
| 80 | return parkConditionallyImpl( |
| 81 | address, |
| 82 | scopedLambdaRef<bool()>(validation), |
| 83 | scopedLambdaRef<void()>(beforeSleep), |
| 84 | timeout); |
| 85 | } |
| 86 | |
| 87 | // Simple version of parkConditionally() that covers the most common case: you want to park |
| 88 | // indefinitely so long as the value at the given address hasn't changed. |
| 89 | template<typename T, typename U> |
| 90 | static ParkResult compareAndPark(const Atomic<T>* address, U expected) |
| 91 | { |
| 92 | return parkConditionally( |
| 93 | address, |
| 94 | [address, expected] () -> bool { |
| 95 | U value = address->load(); |
| 96 | return value == expected; |
| 97 | }, |
| 98 | [] () { }, |
| 99 | Time::infinity()); |
| 100 | } |
| 101 | |
| 102 | // Unparking status given to you anytime you unparkOne(). |
| 103 | struct UnparkResult { |
| 104 | // True if some thread was unparked. |
| 105 | bool didUnparkThread { false }; |
| 106 | // True if there may be more threads on this address. This may be conservatively true. |
| 107 | bool mayHaveMoreThreads { false }; |
| 108 | // This bit is randomly set to true indicating that it may be profitable to unlock the lock |
| 109 | // using a fair unlocking protocol. This is most useful when used in conjunction with |
| 110 | // unparkOne(address, callback). |
| 111 | bool timeToBeFair { false }; |
| 112 | }; |
| 113 | |
| 114 | // Unparks one thread from the queue associated with the given address, which cannot be null. |
| 115 | // Returns true if there may still be other threads on that queue, or false if there definitely |
| 116 | // are no more threads on the queue. |
| 117 | WTF_EXPORT_PRIVATE static UnparkResult unparkOne(const void* address); |
| 118 | |
| 119 | // This is an expert-mode version of unparkOne() that allows for really good thundering herd |
| 120 | // avoidance and eventual stochastic fairness in adaptive mutexes. |
| 121 | // |
| 122 | // Unparks one thread from the queue associated with the given address, and calls the given |
| 123 | // callback while the address is locked. Reports to the callback whether any thread got |
| 124 | // unparked, whether there may be any other threads still on the queue, and whether this may be |
| 125 | // a good time to do fair unlocking. The callback returns an intptr_t token, which is returned |
| 126 | // to the unparked thread via ParkResult::token. |
| 127 | // |
| 128 | // WTF::Lock and WTF::Condition both use this form of unparkOne() because it allows them to use |
| 129 | // the ParkingLot's internal queue lock to serialize some decision-making. For example, if |
| 130 | // UnparkResult::mayHaveMoreThreads is false inside the callback, then we know that at that |
| 131 | // moment nobody can add any threads to the queue because the queue lock is still held. Also, |
| 132 | // WTF::Lock uses the timeToBeFair and token mechanism to implement eventual fairness. |
| 133 | template<typename Callback> |
| 134 | static void unparkOne(const void* address, const Callback& callback) |
| 135 | { |
| 136 | unparkOneImpl(address, scopedLambdaRef<intptr_t(UnparkResult)>(callback)); |
| 137 | } |
| 138 | |
| 139 | WTF_EXPORT_PRIVATE static unsigned unparkCount(const void* address, unsigned count); |
| 140 | |
| 141 | // Unparks every thread from the queue associated with the given address, which cannot be null. |
| 142 | WTF_EXPORT_PRIVATE static void unparkAll(const void* address); |
| 143 | |
| 144 | // Locks the parking lot and walks all of the parked threads and the addresses they are waiting |
| 145 | // on. Threads that are on the same queue are guaranteed to be walked from first to last, but the |
| 146 | // queues may be randomly interleaved. For example, if the queue for address A1 has T1 and T2 and |
| 147 | // the queue for address A2 has T3 and T4, then you might see iteration orders like: |
| 148 | // |
| 149 | // A1,T1 A1,T2 A2,T3 A2,T4 |
| 150 | // A2,T3 A2,T4 A1,T1 A1,T2 |
| 151 | // A1,T1 A2,T3 A1,T2 A2,T4 |
| 152 | // A1,T1 A2,T3 A2,T4 A1,T2 |
| 153 | // |
| 154 | // As well as many other possible interleavings that all have T1 before T2 and T3 before T4 but are |
| 155 | // otherwise unconstrained. This method is useful primarily for debugging. It's also used by unit |
| 156 | // tests. |
| 157 | template<typename Func> |
| 158 | static void forEach(const Func& func) |
| 159 | { |
| 160 | forEachImpl(scopedLambdaRef<void(Thread&, const void*)>(func)); |
| 161 | } |
| 162 | |
| 163 | private: |
| 164 | WTF_EXPORT_PRIVATE static ParkResult parkConditionallyImpl( |
| 165 | const void* address, |
| 166 | const ScopedLambda<bool()>& validation, |
| 167 | const ScopedLambda<void()>& beforeSleep, |
| 168 | const TimeWithDynamicClockType& timeout); |
| 169 | |
| 170 | WTF_EXPORT_PRIVATE static void unparkOneImpl( |
| 171 | const void* address, const ScopedLambda<intptr_t(UnparkResult)>& callback); |
| 172 | |
| 173 | WTF_EXPORT_PRIVATE static void forEachImpl(const ScopedLambda<void(Thread&, const void*)>&); |
| 174 | }; |
| 175 | |
| 176 | } // namespace WTF |
| 177 | |
| 178 | using WTF::ParkingLot; |
| 179 | |