| 1 | /* |
| 2 | * Copyright (C) 2013-2019 Apple Inc. All rights reserved. |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions |
| 6 | * are met: |
| 7 | * 1. Redistributions of source code must retain the above copyright |
| 8 | * notice, this list of conditions and the following disclaimer. |
| 9 | * 2. Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * |
| 13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| 14 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| 15 | * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| 17 | * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| 18 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| 19 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| 20 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| 21 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| 22 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| 23 | * THE POSSIBILITY OF SUCH DAMAGE. |
| 24 | */ |
| 25 | |
| 26 | #pragma once |
| 27 | |
| 28 | #include <type_traits> |
| 29 | #include <utility> |
| 30 | #include <wtf/ForbidHeapAllocation.h> |
| 31 | #include <wtf/RefCounted.h> |
| 32 | |
| 33 | // NeverDestroyed is a smart-pointer-like class that ensures that the destructor |
| 34 | // for the given object is never called, but doesn't use the heap to allocate it. |
| 35 | // It's useful for static local variables, and can be used like so: |
| 36 | // |
| 37 | // MySharedGlobal& mySharedGlobal() |
| 38 | // { |
| 39 | // static NeverDestroyed<MySharedGlobal> myGlobal("Hello", 42); |
| 40 | // return myGlobal; |
| 41 | // } |
| 42 | |
| 43 | namespace WTF { |
| 44 | |
| 45 | template<typename T> class NeverDestroyed { |
| 46 | WTF_MAKE_NONCOPYABLE(NeverDestroyed); |
| 47 | WTF_FORBID_HEAP_ALLOCATION; |
| 48 | public: |
| 49 | |
| 50 | template<typename... Args> NeverDestroyed(Args&&... args) |
| 51 | { |
| 52 | MaybeRelax<T>(new (storagePointer()) T(std::forward<Args>(args)...)); |
| 53 | } |
| 54 | |
| 55 | NeverDestroyed(NeverDestroyed&& other) |
| 56 | { |
| 57 | MaybeRelax<T>(new (storagePointer()) T(WTFMove(*other.storagePointer()))); |
| 58 | } |
| 59 | |
| 60 | operator T&() { return *storagePointer(); } |
| 61 | T& get() { return *storagePointer(); } |
| 62 | |
| 63 | T* operator->() { return storagePointer(); } |
| 64 | |
| 65 | operator const T&() const { return *storagePointer(); } |
| 66 | const T& get() const { return *storagePointer(); } |
| 67 | |
| 68 | const T* operator->() const { return storagePointer(); } |
| 69 | |
| 70 | private: |
| 71 | using PointerType = typename std::remove_const<T>::type*; |
| 72 | |
| 73 | PointerType storagePointer() const { return const_cast<PointerType>(reinterpret_cast<const T*>(&m_storage)); } |
| 74 | |
| 75 | template<typename PtrType, bool ShouldRelax = std::is_base_of<RefCountedBase, PtrType>::value> struct MaybeRelax { |
| 76 | explicit MaybeRelax(PtrType*) { } |
| 77 | }; |
| 78 | template<typename PtrType> struct MaybeRelax<PtrType, true> { |
| 79 | explicit MaybeRelax(PtrType* ptr) { ptr->relaxAdoptionRequirement(); } |
| 80 | }; |
| 81 | |
| 82 | // FIXME: Investigate whether we should allocate a hunk of virtual memory |
| 83 | // and hand out chunks of it to NeverDestroyed instead, to reduce fragmentation. |
| 84 | typename std::aligned_storage<sizeof(T), std::alignment_of<T>::value>::type m_storage; |
| 85 | }; |
| 86 | |
| 87 | template<typename T> NeverDestroyed<T> makeNeverDestroyed(T&&); |
| 88 | |
| 89 | // FIXME: It's messy to have to repeat the whole class just to make this "lazy" version. |
| 90 | // Should revisit clients to see if we really need this, and perhaps use templates to |
| 91 | // share more of the code with the main NeverDestroyed above. |
| 92 | template<typename T> class LazyNeverDestroyed { |
| 93 | WTF_MAKE_NONCOPYABLE(LazyNeverDestroyed); |
| 94 | WTF_FORBID_HEAP_ALLOCATION; |
| 95 | public: |
| 96 | LazyNeverDestroyed() = default; |
| 97 | |
| 98 | template<typename... Args> |
| 99 | void construct(Args&&... args) |
| 100 | { |
| 101 | ASSERT(!m_isConstructed); |
| 102 | |
| 103 | #if !ASSERT_DISABLED |
| 104 | m_isConstructed = true; |
| 105 | #endif |
| 106 | |
| 107 | MaybeRelax<T>(new (storagePointer()) T(std::forward<Args>(args)...)); |
| 108 | } |
| 109 | |
| 110 | operator T&() { return *storagePointer(); } |
| 111 | T& get() { return *storagePointer(); } |
| 112 | |
| 113 | T* operator->() { return storagePointer(); } |
| 114 | |
| 115 | operator const T&() const { return *storagePointer(); } |
| 116 | const T& get() const { return *storagePointer(); } |
| 117 | |
| 118 | const T* operator->() const { return storagePointer(); } |
| 119 | |
| 120 | #if !ASSERT_DISABLED |
| 121 | bool isConstructed() const { return m_isConstructed; } |
| 122 | #endif |
| 123 | |
| 124 | private: |
| 125 | using PointerType = typename std::remove_const<T>::type*; |
| 126 | |
| 127 | PointerType storagePointer() const |
| 128 | { |
| 129 | ASSERT(m_isConstructed); |
| 130 | return const_cast<PointerType>(reinterpret_cast<const T*>(&m_storage)); |
| 131 | } |
| 132 | |
| 133 | template<typename PtrType, bool ShouldRelax = std::is_base_of<RefCountedBase, PtrType>::value> struct MaybeRelax { |
| 134 | explicit MaybeRelax(PtrType*) { } |
| 135 | }; |
| 136 | template<typename PtrType> struct MaybeRelax<PtrType, true> { |
| 137 | explicit MaybeRelax(PtrType* ptr) { ptr->relaxAdoptionRequirement(); } |
| 138 | }; |
| 139 | |
| 140 | #if !ASSERT_DISABLED |
| 141 | // LazyNeverDestroyed objects are always static, so this variable is initialized to false. |
| 142 | // It must not be initialized dynamically; that would not be thread safe. |
| 143 | bool m_isConstructed; |
| 144 | #endif |
| 145 | |
| 146 | // FIXME: Investigate whether we should allocate a hunk of virtual memory |
| 147 | // and hand out chunks of it to NeverDestroyed instead, to reduce fragmentation. |
| 148 | typename std::aligned_storage<sizeof(T), std::alignment_of<T>::value>::type m_storage; |
| 149 | }; |
| 150 | |
| 151 | template<typename T> inline NeverDestroyed<T> makeNeverDestroyed(T&& argument) |
| 152 | { |
| 153 | return WTFMove(argument); |
| 154 | } |
| 155 | |
| 156 | } // namespace WTF; |
| 157 | |
| 158 | using WTF::LazyNeverDestroyed; |
| 159 | using WTF::NeverDestroyed; |
| 160 | using WTF::makeNeverDestroyed; |
| 161 | |