1 | /* |
2 | * Copyright 2004 The WebRTC Project Authors. All rights reserved. |
3 | * |
4 | * Use of this source code is governed by a BSD-style license |
5 | * that can be found in the LICENSE file in the root of the source |
6 | * tree. An additional intellectual property rights grant can be found |
7 | * in the file PATENTS. All contributing project authors may |
8 | * be found in the AUTHORS file in the root of the source tree. |
9 | */ |
10 | |
11 | #ifndef RTC_BASE_THREAD_H_ |
12 | #define RTC_BASE_THREAD_H_ |
13 | |
14 | #include <stdint.h> |
15 | #include <list> |
16 | #include <memory> |
17 | #include <string> |
18 | #include <type_traits> |
19 | |
20 | #if defined(WEBRTC_POSIX) |
21 | #include <pthread.h> |
22 | #endif |
23 | #include "rtc_base/constructormagic.h" |
24 | #include "rtc_base/location.h" |
25 | #include "rtc_base/messagehandler.h" |
26 | #include "rtc_base/messagequeue.h" |
27 | #include "rtc_base/platform_thread_types.h" |
28 | #include "rtc_base/socketserver.h" |
29 | #include "rtc_base/thread_annotations.h" |
30 | |
31 | #if defined(WEBRTC_WIN) |
32 | #include "rtc_base/win32.h" |
33 | #endif |
34 | |
35 | namespace rtc { |
36 | |
37 | class Thread; |
38 | |
39 | class ThreadManager { |
40 | public: |
41 | static const int kForever = -1; |
42 | |
43 | // Singleton, constructor and destructor are private. |
44 | static ThreadManager* Instance(); |
45 | |
46 | Thread* CurrentThread(); |
47 | void SetCurrentThread(Thread* thread); |
48 | |
49 | // Returns a thread object with its thread_ ivar set |
50 | // to whatever the OS uses to represent the thread. |
51 | // If there already *is* a Thread object corresponding to this thread, |
52 | // this method will return that. Otherwise it creates a new Thread |
53 | // object whose wrapped() method will return true, and whose |
54 | // handle will, on Win32, be opened with only synchronization privileges - |
55 | // if you need more privilegs, rather than changing this method, please |
56 | // write additional code to adjust the privileges, or call a different |
57 | // factory method of your own devising, because this one gets used in |
58 | // unexpected contexts (like inside browser plugins) and it would be a |
59 | // shame to break it. It is also conceivable on Win32 that we won't even |
60 | // be able to get synchronization privileges, in which case the result |
61 | // will have a null handle. |
62 | Thread* WrapCurrentThread(); |
63 | void UnwrapCurrentThread(); |
64 | |
65 | bool IsMainThread(); |
66 | |
67 | private: |
68 | ThreadManager(); |
69 | ~ThreadManager(); |
70 | |
71 | #if defined(WEBRTC_POSIX) |
72 | pthread_key_t key_; |
73 | #endif |
74 | |
75 | #if defined(WEBRTC_WIN) |
76 | const DWORD key_; |
77 | #endif |
78 | |
79 | // The thread to potentially autowrap. |
80 | const PlatformThreadRef main_thread_ref_; |
81 | |
82 | RTC_DISALLOW_COPY_AND_ASSIGN(ThreadManager); |
83 | }; |
84 | |
85 | struct _SendMessage { |
86 | _SendMessage() {} |
87 | Thread* thread; |
88 | Message msg; |
89 | bool* ready; |
90 | }; |
91 | |
92 | class Runnable { |
93 | public: |
94 | virtual ~Runnable() {} |
95 | virtual void Run(Thread* thread) = 0; |
96 | |
97 | protected: |
98 | Runnable() {} |
99 | |
100 | private: |
101 | RTC_DISALLOW_COPY_AND_ASSIGN(Runnable); |
102 | }; |
103 | |
104 | // WARNING! SUBCLASSES MUST CALL Stop() IN THEIR DESTRUCTORS! See ~Thread(). |
105 | |
106 | class RTC_LOCKABLE Thread : public MessageQueue { |
107 | public: |
108 | // DEPRECATED. |
109 | // The default constructor should not be used because it hides whether or |
110 | // not a socket server will be associated with the thread. Most instances |
111 | // of Thread do actually not need one, so please use either of the Create* |
112 | // methods to construct an instance of Thread. |
113 | Thread(); |
114 | |
115 | explicit Thread(SocketServer* ss); |
116 | explicit Thread(std::unique_ptr<SocketServer> ss); |
117 | // Constructors meant for subclasses; they should call DoInit themselves and |
118 | // pass false for |do_init|, so that DoInit is called only on the fully |
119 | // instantiated class, which avoids a vptr data race. |
120 | Thread(SocketServer* ss, bool do_init); |
121 | Thread(std::unique_ptr<SocketServer> ss, bool do_init); |
122 | |
123 | // NOTE: ALL SUBCLASSES OF Thread MUST CALL Stop() IN THEIR DESTRUCTORS (or |
124 | // guarantee Stop() is explicitly called before the subclass is destroyed). |
125 | // This is required to avoid a data race between the destructor modifying the |
126 | // vtable, and the Thread::PreRun calling the virtual method Run(). |
127 | ~Thread() override; |
128 | |
129 | static std::unique_ptr<Thread> CreateWithSocketServer(); |
130 | static std::unique_ptr<Thread> Create(); |
131 | static Thread* Current(); |
132 | |
133 | // Used to catch performance regressions. Use this to disallow blocking calls |
134 | // (Invoke) for a given scope. If a synchronous call is made while this is in |
135 | // effect, an assert will be triggered. |
136 | // Note that this is a single threaded class. |
137 | class ScopedDisallowBlockingCalls { |
138 | public: |
139 | ScopedDisallowBlockingCalls(); |
140 | ~ScopedDisallowBlockingCalls(); |
141 | |
142 | private: |
143 | Thread* const thread_; |
144 | const bool previous_state_; |
145 | }; |
146 | |
147 | bool IsCurrent() const; |
148 | |
149 | // Sleeps the calling thread for the specified number of milliseconds, during |
150 | // which time no processing is performed. Returns false if sleeping was |
151 | // interrupted by a signal (POSIX only). |
152 | static bool SleepMs(int millis); |
153 | |
154 | // Sets the thread's name, for debugging. Must be called before Start(). |
155 | // If |obj| is non-null, its value is appended to |name|. |
156 | const std::string& name() const { return name_; } |
157 | bool SetName(const std::string& name, const void* obj); |
158 | |
159 | // Starts the execution of the thread. |
160 | bool Start(Runnable* runnable = nullptr); |
161 | |
162 | // Tells the thread to stop and waits until it is joined. |
163 | // Never call Stop on the current thread. Instead use the inherited Quit |
164 | // function which will exit the base MessageQueue without terminating the |
165 | // underlying OS thread. |
166 | virtual void Stop(); |
167 | |
168 | // By default, Thread::Run() calls ProcessMessages(kForever). To do other |
169 | // work, override Run(). To receive and dispatch messages, call |
170 | // ProcessMessages occasionally. |
171 | virtual void Run(); |
172 | |
173 | virtual void Send(const Location& posted_from, |
174 | MessageHandler* phandler, |
175 | uint32_t id = 0, |
176 | MessageData* pdata = nullptr); |
177 | |
178 | // Convenience method to invoke a functor on another thread. Caller must |
179 | // provide the |ReturnT| template argument, which cannot (easily) be deduced. |
180 | // Uses Send() internally, which blocks the current thread until execution |
181 | // is complete. |
182 | // Ex: bool result = thread.Invoke<bool>(RTC_FROM_HERE, |
183 | // &MyFunctionReturningBool); |
184 | // NOTE: This function can only be called when synchronous calls are allowed. |
185 | // See ScopedDisallowBlockingCalls for details. |
186 | template <class ReturnT, class FunctorT> |
187 | ReturnT Invoke(const Location& posted_from, FunctorT&& functor) { |
188 | FunctorMessageHandler<ReturnT, FunctorT> handler( |
189 | std::forward<FunctorT>(functor)); |
190 | InvokeInternal(posted_from, &handler); |
191 | return handler.MoveResult(); |
192 | } |
193 | |
194 | // From MessageQueue |
195 | bool IsProcessingMessagesForTesting() override; |
196 | void Clear(MessageHandler* phandler, |
197 | uint32_t id = MQID_ANY, |
198 | MessageList* removed = nullptr) override; |
199 | void ReceiveSends() override; |
200 | |
201 | // ProcessMessages will process I/O and dispatch messages until: |
202 | // 1) cms milliseconds have elapsed (returns true) |
203 | // 2) Stop() is called (returns false) |
204 | bool ProcessMessages(int cms); |
205 | |
206 | // Returns true if this is a thread that we created using the standard |
207 | // constructor, false if it was created by a call to |
208 | // ThreadManager::WrapCurrentThread(). The main thread of an application |
209 | // is generally not owned, since the OS representation of the thread |
210 | // obviously exists before we can get to it. |
211 | // You cannot call Start on non-owned threads. |
212 | bool IsOwned(); |
213 | |
214 | // Expose private method IsRunning() for tests. |
215 | // |
216 | // DANGER: this is a terrible public API. Most callers that might want to |
217 | // call this likely do not have enough control/knowledge of the Thread in |
218 | // question to guarantee that the returned value remains true for the duration |
219 | // of whatever code is conditionally executing because of the return value! |
220 | bool RunningForTest() { return IsRunning(); } |
221 | |
222 | // Sets the per-thread allow-blocking-calls flag and returns the previous |
223 | // value. Must be called on this thread. |
224 | bool SetAllowBlockingCalls(bool allow); |
225 | |
226 | // These functions are public to avoid injecting test hooks. Don't call them |
227 | // outside of tests. |
228 | // This method should be called when thread is created using non standard |
229 | // method, like derived implementation of rtc::Thread and it can not be |
230 | // started by calling Start(). This will set started flag to true and |
231 | // owned to false. This must be called from the current thread. |
232 | bool WrapCurrent(); |
233 | void UnwrapCurrent(); |
234 | |
235 | protected: |
236 | // Same as WrapCurrent except that it never fails as it does not try to |
237 | // acquire the synchronization access of the thread. The caller should never |
238 | // call Stop() or Join() on this thread. |
239 | void SafeWrapCurrent(); |
240 | |
241 | // Blocks the calling thread until this thread has terminated. |
242 | void Join(); |
243 | |
244 | static void AssertBlockingIsAllowedOnCurrentThread(); |
245 | |
246 | friend class ScopedDisallowBlockingCalls; |
247 | |
248 | private: |
249 | struct ThreadInit { |
250 | Thread* thread; |
251 | Runnable* runnable; |
252 | }; |
253 | |
254 | #if defined(WEBRTC_WIN) |
255 | static DWORD WINAPI PreRun(LPVOID context); |
256 | #else |
257 | static void* PreRun(void* pv); |
258 | #endif |
259 | |
260 | // ThreadManager calls this instead WrapCurrent() because |
261 | // ThreadManager::Instance() cannot be used while ThreadManager is |
262 | // being created. |
263 | // The method tries to get synchronization rights of the thread on Windows if |
264 | // |need_synchronize_access| is true. |
265 | bool WrapCurrentWithThreadManager(ThreadManager* thread_manager, |
266 | bool need_synchronize_access); |
267 | |
268 | // Return true if the thread is currently running. |
269 | bool IsRunning(); |
270 | |
271 | // Processes received "Send" requests. If |source| is not null, only requests |
272 | // from |source| are processed, otherwise, all requests are processed. |
273 | void ReceiveSendsFromThread(const Thread* source); |
274 | |
275 | // If |source| is not null, pops the first "Send" message from |source| in |
276 | // |sendlist_|, otherwise, pops the first "Send" message of |sendlist_|. |
277 | // The caller must lock |crit_| before calling. |
278 | // Returns true if there is such a message. |
279 | bool PopSendMessageFromThread(const Thread* source, _SendMessage* msg); |
280 | |
281 | void InvokeInternal(const Location& posted_from, MessageHandler* handler); |
282 | |
283 | std::list<_SendMessage> sendlist_; |
284 | std::string name_; |
285 | |
286 | // TODO(tommi): Add thread checks for proper use of control methods. |
287 | // Ideally we should be able to just use PlatformThread. |
288 | |
289 | #if defined(WEBRTC_POSIX) |
290 | pthread_t thread_ = 0; |
291 | #endif |
292 | |
293 | #if defined(WEBRTC_WIN) |
294 | HANDLE thread_ = nullptr; |
295 | DWORD thread_id_ = 0; |
296 | #endif |
297 | |
298 | // Indicates whether or not ownership of the worker thread lies with |
299 | // this instance or not. (i.e. owned_ == !wrapped). |
300 | // Must only be modified when the worker thread is not running. |
301 | bool owned_ = true; |
302 | |
303 | // Only touched from the worker thread itself. |
304 | bool blocking_calls_allowed_ = true; |
305 | |
306 | friend class ThreadManager; |
307 | |
308 | RTC_DISALLOW_COPY_AND_ASSIGN(Thread); |
309 | }; |
310 | |
311 | // AutoThread automatically installs itself at construction |
312 | // uninstalls at destruction, if a Thread object is |
313 | // _not already_ associated with the current OS thread. |
314 | |
315 | class AutoThread : public Thread { |
316 | public: |
317 | AutoThread(); |
318 | ~AutoThread() override; |
319 | |
320 | private: |
321 | RTC_DISALLOW_COPY_AND_ASSIGN(AutoThread); |
322 | }; |
323 | |
324 | // AutoSocketServerThread automatically installs itself at |
325 | // construction and uninstalls at destruction. If a Thread object is |
326 | // already associated with the current OS thread, it is temporarily |
327 | // disassociated and restored by the destructor. |
328 | |
329 | class AutoSocketServerThread : public Thread { |
330 | public: |
331 | explicit AutoSocketServerThread(SocketServer* ss); |
332 | ~AutoSocketServerThread() override; |
333 | |
334 | private: |
335 | rtc::Thread* old_thread_; |
336 | |
337 | RTC_DISALLOW_COPY_AND_ASSIGN(AutoSocketServerThread); |
338 | }; |
339 | |
340 | } // namespace rtc |
341 | |
342 | #endif // RTC_BASE_THREAD_H_ |
343 | |