| 1 | /* |
| 2 | * Copyright (C) 2015-2016 Apple Inc. All rights reserved. |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions |
| 6 | * are met: |
| 7 | * 1. Redistributions of source code must retain the above copyright |
| 8 | * notice, this list of conditions and the following disclaimer. |
| 9 | * 2. Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * |
| 13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| 14 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 15 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| 17 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| 18 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 19 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| 20 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| 21 | * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 22 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 23 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 24 | */ |
| 25 | |
| 26 | #pragma once |
| 27 | |
| 28 | #include "ArgumentsMode.h" |
| 29 | #include "JSObject.h" |
| 30 | |
| 31 | namespace JSC { |
| 32 | |
| 33 | // This is an Arguments-class object that we create when you do function.arguments, or you say |
| 34 | // "arguments" inside a function in strict mode. It behaves almpst entirely like an ordinary |
| 35 | // JavaScript object. All of the arguments values are simply copied from the stack (possibly via |
| 36 | // some sophisticated ValueRecovery's if an optimizing compiler is in play) and the appropriate |
| 37 | // properties of the object are populated. The only reason why we need a special class is to make |
| 38 | // the object claim to be "Arguments" from a toString standpoint, and to avoid materializing the |
| 39 | // caller/callee/@@iterator properties unless someone asks for them. |
| 40 | class ClonedArguments final : public JSNonFinalObject { |
| 41 | public: |
| 42 | typedef JSNonFinalObject Base; |
| 43 | static const unsigned StructureFlags = Base::StructureFlags | OverridesGetOwnPropertySlot | OverridesGetPropertyNames; |
| 44 | |
| 45 | private: |
| 46 | ClonedArguments(VM&, Structure*, Butterfly*); |
| 47 | |
| 48 | public: |
| 49 | static ClonedArguments* createEmpty(VM&, Structure*, JSFunction* callee, unsigned length); |
| 50 | static ClonedArguments* createEmpty(ExecState*, JSFunction* callee, unsigned length); |
| 51 | static ClonedArguments* createWithInlineFrame(ExecState* myFrame, ExecState* targetFrame, InlineCallFrame*, ArgumentsMode); |
| 52 | static ClonedArguments* createWithMachineFrame(ExecState* myFrame, ExecState* targetFrame, ArgumentsMode); |
| 53 | static ClonedArguments* createByCopyingFrom(ExecState*, Structure*, Register* argumentsStart, unsigned length, JSFunction* callee); |
| 54 | |
| 55 | static Structure* createStructure(VM&, JSGlobalObject*, JSValue prototype); |
| 56 | static Structure* createSlowPutStructure(VM&, JSGlobalObject*, JSValue prototype); |
| 57 | |
| 58 | static void visitChildren(JSCell*, SlotVisitor&); |
| 59 | |
| 60 | DECLARE_INFO; |
| 61 | |
| 62 | private: |
| 63 | static Structure* createStructure(VM&, JSGlobalObject*, JSValue prototype, IndexingType); |
| 64 | |
| 65 | static bool getOwnPropertySlot(JSObject*, ExecState*, PropertyName, PropertySlot&); |
| 66 | static void getOwnPropertyNames(JSObject*, ExecState*, PropertyNameArray&, EnumerationMode); |
| 67 | static bool put(JSCell*, ExecState*, PropertyName, JSValue, PutPropertySlot&); |
| 68 | static bool deleteProperty(JSCell*, ExecState*, PropertyName); |
| 69 | static bool defineOwnProperty(JSObject*, ExecState*, PropertyName, const PropertyDescriptor&, bool shouldThrow); |
| 70 | |
| 71 | bool specialsMaterialized() const { return !m_callee; } |
| 72 | void materializeSpecials(ExecState*); |
| 73 | void materializeSpecialsIfNecessary(ExecState*); |
| 74 | |
| 75 | WriteBarrier<JSFunction> m_callee; // Set to nullptr when we materialize all of our special properties. |
| 76 | }; |
| 77 | |
| 78 | static const PropertyOffset clonedArgumentsLengthPropertyOffset = 100; |
| 79 | |
| 80 | } // namespace JSC |
| 81 | |