| 1 | /* |
| 2 | * Copyright (C) 2011, 2013 Apple Inc. All rights reserved. |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions |
| 6 | * are met: |
| 7 | * 1. Redistributions of source code must retain the above copyright |
| 8 | * notice, this list of conditions and the following disclaimer. |
| 9 | * 2. Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * |
| 13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| 14 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 15 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| 17 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| 18 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 19 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| 20 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| 21 | * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 22 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 23 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 24 | */ |
| 25 | |
| 26 | #include "config.h" |
| 27 | #include "DFGVirtualRegisterAllocationPhase.h" |
| 28 | |
| 29 | #if ENABLE(DFG_JIT) |
| 30 | |
| 31 | #include "DFGGraph.h" |
| 32 | #include "DFGScoreBoard.h" |
| 33 | #include "JSCInlines.h" |
| 34 | #include "StackAlignment.h" |
| 35 | #include <wtf/StdLibExtras.h> |
| 36 | |
| 37 | namespace JSC { namespace DFG { |
| 38 | |
| 39 | class VirtualRegisterAllocationPhase : public Phase { |
| 40 | public: |
| 41 | VirtualRegisterAllocationPhase(Graph& graph) |
| 42 | : Phase(graph, "virtual register allocation" ) |
| 43 | { |
| 44 | } |
| 45 | |
| 46 | bool run() |
| 47 | { |
| 48 | DFG_ASSERT(m_graph, nullptr, m_graph.m_form == ThreadedCPS); |
| 49 | |
| 50 | ScoreBoard scoreBoard(m_graph.m_nextMachineLocal); |
| 51 | scoreBoard.assertClear(); |
| 52 | for (size_t blockIndex = 0; blockIndex < m_graph.numBlocks(); ++blockIndex) { |
| 53 | BasicBlock* block = m_graph.block(blockIndex); |
| 54 | if (!block) |
| 55 | continue; |
| 56 | if (!block->isReachable) |
| 57 | continue; |
| 58 | if (!ASSERT_DISABLED) { |
| 59 | // Force usage of highest-numbered virtual registers. |
| 60 | scoreBoard.sortFree(); |
| 61 | } |
| 62 | for (auto* node : *block) { |
| 63 | if (!node->shouldGenerate()) |
| 64 | continue; |
| 65 | |
| 66 | switch (node->op()) { |
| 67 | case Phi: |
| 68 | case Flush: |
| 69 | case PhantomLocal: |
| 70 | continue; |
| 71 | case GetLocal: |
| 72 | ASSERT(!node->child1()->hasResult()); |
| 73 | break; |
| 74 | default: |
| 75 | break; |
| 76 | } |
| 77 | |
| 78 | // First, call use on all of the current node's children, then |
| 79 | // allocate a VirtualRegister for this node. We do so in this |
| 80 | // order so that if a child is on its last use, and a |
| 81 | // VirtualRegister is freed, then it may be reused for node. |
| 82 | if (node->flags() & NodeHasVarArgs) { |
| 83 | for (unsigned childIdx = node->firstChild(); childIdx < node->firstChild() + node->numChildren(); childIdx++) |
| 84 | scoreBoard.useIfHasResult(m_graph.m_varArgChildren[childIdx]); |
| 85 | } else { |
| 86 | scoreBoard.useIfHasResult(node->child1()); |
| 87 | scoreBoard.useIfHasResult(node->child2()); |
| 88 | scoreBoard.useIfHasResult(node->child3()); |
| 89 | } |
| 90 | |
| 91 | if (!node->hasResult()) |
| 92 | continue; |
| 93 | |
| 94 | VirtualRegister virtualRegister = scoreBoard.allocate(); |
| 95 | node->setVirtualRegister(virtualRegister); |
| 96 | // 'mustGenerate' nodes have their useCount artificially elevated, |
| 97 | // call use now to account for this. |
| 98 | if (node->mustGenerate()) |
| 99 | scoreBoard.use(node); |
| 100 | } |
| 101 | scoreBoard.assertClear(); |
| 102 | } |
| 103 | |
| 104 | // Record the number of virtual registers we're using. This is used by calls |
| 105 | // to figure out where to put the parameters. |
| 106 | m_graph.m_nextMachineLocal = scoreBoard.highWatermark(); |
| 107 | |
| 108 | return true; |
| 109 | } |
| 110 | }; |
| 111 | |
| 112 | bool performVirtualRegisterAllocation(Graph& graph) |
| 113 | { |
| 114 | return runPhase<VirtualRegisterAllocationPhase>(graph); |
| 115 | } |
| 116 | |
| 117 | } } // namespace JSC::DFG |
| 118 | |
| 119 | #endif // ENABLE(DFG_JIT) |
| 120 | |