| 1 | /* |
| 2 | * Copyright (C) 2015-2017 Apple Inc. All rights reserved. |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions |
| 6 | * are met: |
| 7 | * 1. Redistributions of source code must retain the above copyright |
| 8 | * notice, this list of conditions and the following disclaimer. |
| 9 | * 2. Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * |
| 13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| 14 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 15 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| 17 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| 18 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 19 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| 20 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| 21 | * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 22 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 23 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 24 | */ |
| 25 | |
| 26 | #pragma once |
| 27 | |
| 28 | #if ENABLE(B3_JIT) |
| 29 | |
| 30 | #include "B3OpaqueByproducts.h" |
| 31 | #include "B3Origin.h" |
| 32 | #include "B3PCToOriginMap.h" |
| 33 | #include "B3SparseCollection.h" |
| 34 | #include "B3Type.h" |
| 35 | #include "B3ValueKey.h" |
| 36 | #include "CCallHelpers.h" |
| 37 | #include "PureNaN.h" |
| 38 | #include "RegisterAtOffsetList.h" |
| 39 | #include <wtf/Bag.h> |
| 40 | #include <wtf/FastMalloc.h> |
| 41 | #include <wtf/HashSet.h> |
| 42 | #include <wtf/IndexedContainerIterator.h> |
| 43 | #include <wtf/Noncopyable.h> |
| 44 | #include <wtf/PrintStream.h> |
| 45 | #include <wtf/SharedTask.h> |
| 46 | #include <wtf/TriState.h> |
| 47 | #include <wtf/Vector.h> |
| 48 | |
| 49 | namespace JSC { namespace B3 { |
| 50 | |
| 51 | class BackwardsCFG; |
| 52 | class BackwardsDominators; |
| 53 | class BasicBlock; |
| 54 | class BlockInsertionSet; |
| 55 | class CFG; |
| 56 | class Dominators; |
| 57 | class NaturalLoops; |
| 58 | class StackSlot; |
| 59 | class Value; |
| 60 | class Variable; |
| 61 | |
| 62 | namespace Air { class Code; } |
| 63 | |
| 64 | typedef void WasmBoundsCheckGeneratorFunction(CCallHelpers&, GPRReg); |
| 65 | typedef SharedTask<WasmBoundsCheckGeneratorFunction> WasmBoundsCheckGenerator; |
| 66 | |
| 67 | // This represents B3's view of a piece of code. Note that this object must exist in a 1:1 |
| 68 | // relationship with Air::Code. B3::Procedure and Air::Code are just different facades of the B3 |
| 69 | // compiler's knowledge about a piece of code. Some kinds of state aren't perfect fits for either |
| 70 | // Procedure or Code, and are placed in one or the other based on convenience. Procedure always |
| 71 | // allocates a Code, and a Code cannot be allocated without an owning Procedure and they always |
| 72 | // have references to each other. |
| 73 | |
| 74 | class Procedure { |
| 75 | WTF_MAKE_NONCOPYABLE(Procedure); |
| 76 | WTF_MAKE_FAST_ALLOCATED; |
| 77 | public: |
| 78 | |
| 79 | JS_EXPORT_PRIVATE Procedure(); |
| 80 | JS_EXPORT_PRIVATE ~Procedure(); |
| 81 | |
| 82 | template<typename Callback> |
| 83 | void setOriginPrinter(Callback&& callback) |
| 84 | { |
| 85 | m_originPrinter = createSharedTask<void(PrintStream&, Origin)>( |
| 86 | std::forward<Callback>(callback)); |
| 87 | } |
| 88 | |
| 89 | // Usually you use this via OriginDump, though it's cool to use it directly. |
| 90 | void printOrigin(PrintStream& out, Origin origin) const; |
| 91 | |
| 92 | // This is a debugging hack. Sometimes while debugging B3 you need to break the abstraction |
| 93 | // and get at the DFG Graph, or whatever data structure the frontend used to describe the |
| 94 | // program. The FTL passes the DFG Graph. |
| 95 | void setFrontendData(const void* value) { m_frontendData = value; } |
| 96 | const void* frontendData() const { return m_frontendData; } |
| 97 | |
| 98 | JS_EXPORT_PRIVATE BasicBlock* addBlock(double frequency = 1); |
| 99 | |
| 100 | // Changes the order of basic blocks to be as in the supplied vector. The vector does not |
| 101 | // need to mention every block in the procedure. Blocks not mentioned will be placed after |
| 102 | // these blocks in the same order as they were in originally. |
| 103 | template<typename BlockIterable> |
| 104 | void setBlockOrder(const BlockIterable& iterable) |
| 105 | { |
| 106 | Vector<BasicBlock*> blocks; |
| 107 | for (BasicBlock* block : iterable) |
| 108 | blocks.append(block); |
| 109 | setBlockOrderImpl(blocks); |
| 110 | } |
| 111 | |
| 112 | JS_EXPORT_PRIVATE StackSlot* addStackSlot(unsigned byteSize); |
| 113 | JS_EXPORT_PRIVATE Variable* addVariable(Type); |
| 114 | |
| 115 | template<typename ValueType, typename... Arguments> |
| 116 | ValueType* add(Arguments...); |
| 117 | |
| 118 | Value* clone(Value*); |
| 119 | |
| 120 | Value* addIntConstant(Origin, Type, int64_t value); |
| 121 | Value* addIntConstant(Value*, int64_t value); |
| 122 | |
| 123 | // bits is a bitwise_cast of the constant you want. |
| 124 | Value* addConstant(Origin, Type, uint64_t bits); |
| 125 | |
| 126 | // You're guaranteed that bottom is zero. |
| 127 | Value* addBottom(Origin, Type); |
| 128 | Value* addBottom(Value*); |
| 129 | |
| 130 | // Returns null for MixedTriState. |
| 131 | Value* addBoolConstant(Origin, TriState); |
| 132 | |
| 133 | void resetValueOwners(); |
| 134 | JS_EXPORT_PRIVATE void resetReachability(); |
| 135 | |
| 136 | // This destroys CFG analyses. If we ask for them again, we will recompute them. Usually you |
| 137 | // should call this anytime you call resetReachability(). |
| 138 | void invalidateCFG(); |
| 139 | |
| 140 | JS_EXPORT_PRIVATE void dump(PrintStream&) const; |
| 141 | |
| 142 | unsigned size() const { return m_blocks.size(); } |
| 143 | BasicBlock* at(unsigned index) const { return m_blocks[index].get(); } |
| 144 | BasicBlock* operator[](unsigned index) const { return at(index); } |
| 145 | |
| 146 | typedef WTF::IndexedContainerIterator<Procedure> iterator; |
| 147 | |
| 148 | iterator begin() const { return iterator(*this, 0); } |
| 149 | iterator end() const { return iterator(*this, size()); } |
| 150 | |
| 151 | Vector<BasicBlock*> blocksInPreOrder(); |
| 152 | Vector<BasicBlock*> blocksInPostOrder(); |
| 153 | |
| 154 | SparseCollection<StackSlot>& stackSlots() { return m_stackSlots; } |
| 155 | const SparseCollection<StackSlot>& stackSlots() const { return m_stackSlots; } |
| 156 | |
| 157 | // Short for stackSlots().remove(). It's better to call this method since it's out of line. |
| 158 | void deleteStackSlot(StackSlot*); |
| 159 | |
| 160 | SparseCollection<Variable>& variables() { return m_variables; } |
| 161 | const SparseCollection<Variable>& variables() const { return m_variables; } |
| 162 | |
| 163 | // Short for variables().remove(). It's better to call this method since it's out of line. |
| 164 | void deleteVariable(Variable*); |
| 165 | |
| 166 | SparseCollection<Value>& values() { return m_values; } |
| 167 | const SparseCollection<Value>& values() const { return m_values; } |
| 168 | |
| 169 | // Short for values().remove(). It's better to call this method since it's out of line. |
| 170 | void deleteValue(Value*); |
| 171 | |
| 172 | // A valid procedure cannot contain any orphan values. An orphan is a value that is not in |
| 173 | // any basic block. It is possible to create an orphan value during code generation or during |
| 174 | // transformation. If you know that you may have created some, you can call this method to |
| 175 | // delete them, making the procedure valid again. |
| 176 | void deleteOrphans(); |
| 177 | |
| 178 | CFG& cfg() const { return *m_cfg; } |
| 179 | |
| 180 | Dominators& dominators(); |
| 181 | NaturalLoops& naturalLoops(); |
| 182 | BackwardsCFG& backwardsCFG(); |
| 183 | BackwardsDominators& backwardsDominators(); |
| 184 | |
| 185 | void addFastConstant(const ValueKey&); |
| 186 | bool isFastConstant(const ValueKey&); |
| 187 | |
| 188 | unsigned numEntrypoints() const { return m_numEntrypoints; } |
| 189 | JS_EXPORT_PRIVATE void setNumEntrypoints(unsigned); |
| 190 | |
| 191 | // Only call this after code generation is complete. Note that the label for the 0th entrypoint |
| 192 | // should point to exactly where the code generation cursor was before you started generating |
| 193 | // code. |
| 194 | JS_EXPORT_PRIVATE CCallHelpers::Label entrypointLabel(unsigned entrypointIndex) const; |
| 195 | |
| 196 | // The name has to be a string literal, since we don't do any memory management for the string. |
| 197 | void setLastPhaseName(const char* name) |
| 198 | { |
| 199 | m_lastPhaseName = name; |
| 200 | } |
| 201 | |
| 202 | const char* lastPhaseName() const { return m_lastPhaseName; } |
| 203 | |
| 204 | // Allocates a slab of memory that will be kept alive by anyone who keeps the resulting code |
| 205 | // alive. Great for compiler-generated data sections, like switch jump tables and constant pools. |
| 206 | // This returns memory that has been zero-initialized. |
| 207 | JS_EXPORT_PRIVATE void* addDataSection(size_t); |
| 208 | |
| 209 | // Some operations are specified in B3 IR to behave one way but on this given CPU they behave a |
| 210 | // different way. When true, those B3 IR ops switch to behaving the CPU way, and the optimizer may |
| 211 | // start taking advantage of it. |
| 212 | // |
| 213 | // One way to think of it is like this. Imagine that you find that the cleanest way of lowering |
| 214 | // something in lowerMacros is to unconditionally replace one opcode with another. This is a shortcut |
| 215 | // where you instead keep the same opcode, but rely on the opcode's meaning changes once lowerMacros |
| 216 | // sets hasQuirks. |
| 217 | bool hasQuirks() const { return m_hasQuirks; } |
| 218 | void setHasQuirks(bool value) { m_hasQuirks = value; } |
| 219 | |
| 220 | OpaqueByproducts& byproducts() { return *m_byproducts; } |
| 221 | |
| 222 | // Below are methods that make sense to call after you have generated code for the procedure. |
| 223 | |
| 224 | // You have to call this method after calling generate(). The code generated by B3::generate() |
| 225 | // will require you to keep this object alive for as long as that code is runnable. Usually, this |
| 226 | // just keeps alive things like the double constant pool and switch lookup tables. If this sounds |
| 227 | // confusing, you should probably be using the B3::Compilation API to compile code. If you use |
| 228 | // that API, then you don't have to worry about this. |
| 229 | std::unique_ptr<OpaqueByproducts> releaseByproducts() { return WTFMove(m_byproducts); } |
| 230 | |
| 231 | // This gives you direct access to Code. However, the idea is that clients of B3 shouldn't have to |
| 232 | // call this. So, Procedure has some methods (below) that expose some Air::Code functionality. |
| 233 | const Air::Code& code() const { return *m_code; } |
| 234 | Air::Code& code() { return *m_code; } |
| 235 | |
| 236 | unsigned callArgAreaSizeInBytes() const; |
| 237 | void requestCallArgAreaSizeInBytes(unsigned size); |
| 238 | |
| 239 | // This tells the register allocators to stay away from this register. |
| 240 | JS_EXPORT_PRIVATE void pinRegister(Reg); |
| 241 | |
| 242 | JS_EXPORT_PRIVATE void setOptLevel(unsigned value); |
| 243 | unsigned optLevel() const { return m_optLevel; } |
| 244 | |
| 245 | // You can turn off used registers calculation. This may speed up compilation a bit. But if |
| 246 | // you turn it off then you cannot use StackmapGenerationParams::usedRegisters() or |
| 247 | // StackmapGenerationParams::unavailableRegisters(). |
| 248 | void setNeedsUsedRegisters(bool value) { m_needsUsedRegisters = value; } |
| 249 | bool needsUsedRegisters() const { return m_needsUsedRegisters; } |
| 250 | |
| 251 | JS_EXPORT_PRIVATE unsigned frameSize() const; |
| 252 | JS_EXPORT_PRIVATE RegisterAtOffsetList calleeSaveRegisterAtOffsetList() const; |
| 253 | |
| 254 | PCToOriginMap& pcToOriginMap() { return m_pcToOriginMap; } |
| 255 | PCToOriginMap releasePCToOriginMap() { return WTFMove(m_pcToOriginMap); } |
| 256 | |
| 257 | JS_EXPORT_PRIVATE void setWasmBoundsCheckGenerator(RefPtr<WasmBoundsCheckGenerator>); |
| 258 | |
| 259 | template<typename Functor> |
| 260 | void setWasmBoundsCheckGenerator(const Functor& functor) |
| 261 | { |
| 262 | setWasmBoundsCheckGenerator(RefPtr<WasmBoundsCheckGenerator>(createSharedTask<WasmBoundsCheckGeneratorFunction>(functor))); |
| 263 | } |
| 264 | |
| 265 | JS_EXPORT_PRIVATE RegisterSet mutableGPRs(); |
| 266 | JS_EXPORT_PRIVATE RegisterSet mutableFPRs(); |
| 267 | |
| 268 | private: |
| 269 | friend class BlockInsertionSet; |
| 270 | |
| 271 | JS_EXPORT_PRIVATE Value* addValueImpl(Value*); |
| 272 | void setBlockOrderImpl(Vector<BasicBlock*>&); |
| 273 | |
| 274 | SparseCollection<StackSlot> m_stackSlots; |
| 275 | SparseCollection<Variable> m_variables; |
| 276 | Vector<std::unique_ptr<BasicBlock>> m_blocks; |
| 277 | SparseCollection<Value> m_values; |
| 278 | std::unique_ptr<CFG> m_cfg; |
| 279 | std::unique_ptr<Dominators> m_dominators; |
| 280 | std::unique_ptr<NaturalLoops> m_naturalLoops; |
| 281 | std::unique_ptr<BackwardsCFG> m_backwardsCFG; |
| 282 | std::unique_ptr<BackwardsDominators> m_backwardsDominators; |
| 283 | HashSet<ValueKey> m_fastConstants; |
| 284 | unsigned m_numEntrypoints { 1 }; |
| 285 | const char* m_lastPhaseName; |
| 286 | std::unique_ptr<OpaqueByproducts> m_byproducts; |
| 287 | std::unique_ptr<Air::Code> m_code; |
| 288 | RefPtr<SharedTask<void(PrintStream&, Origin)>> m_originPrinter; |
| 289 | const void* m_frontendData; |
| 290 | PCToOriginMap m_pcToOriginMap; |
| 291 | unsigned m_optLevel { defaultOptLevel() }; |
| 292 | bool m_needsUsedRegisters { true }; |
| 293 | bool m_hasQuirks { false }; |
| 294 | }; |
| 295 | |
| 296 | } } // namespace JSC::B3 |
| 297 | |
| 298 | #endif // ENABLE(B3_JIT) |
| 299 | |